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	<title>Comments on: Another jackass proclaims the death of Second Life</title>
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	<link>http://copperrobot.com/2009/12/another-jackass-proclaims-the-death-of-second-life/</link>
	<description>Mitch Wagner&#039;s blog</description>
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		<title>By: Sigmund Leominster</title>
		<link>http://copperrobot.com/2009/12/another-jackass-proclaims-the-death-of-second-life/comment-page-1/#comment-284</link>
		<dc:creator>Sigmund Leominster</dc:creator>
		<pubDate>Thu, 24 Dec 2009 04:24:25 +0000</pubDate>
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		<description>Proclaiming the passing of Second Life has become something akin to the internet equivalent of &quot;cold readings&quot; by psychics - there&#039;s a chance that one day someone may be right but no-one cares about the millions of misses. We watched as Google Lively became less lively and we can now join in with Metaplace&#039;s &quot;Happy New Year -not!!&quot; closing down party on 1st Jan. 

Despite all the things Linden Lab is allegedly doing wrong, the company continues to grow, albeit slowly, and seems to have a viable business model. Spurious articles that pop up to predict the shutting of Second Life are little more than knee-jerk &quot;let&#039;s see what i can toss off in 20 minutes&quot; affairs with limited investigation and even less insight.</description>
		<content:encoded><![CDATA[<p>Proclaiming the passing of Second Life has become something akin to the internet equivalent of &#8220;cold readings&#8221; by psychics &#8211; there&#8217;s a chance that one day someone may be right but no-one cares about the millions of misses. We watched as Google Lively became less lively and we can now join in with Metaplace&#8217;s &#8220;Happy New Year -not!!&#8221; closing down party on 1st Jan. </p>
<p>Despite all the things Linden Lab is allegedly doing wrong, the company continues to grow, albeit slowly, and seems to have a viable business model. Spurious articles that pop up to predict the shutting of Second Life are little more than knee-jerk &#8220;let&#8217;s see what i can toss off in 20 minutes&#8221; affairs with limited investigation and even less insight.</p>
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		<title>By: Ann Otoole</title>
		<link>http://copperrobot.com/2009/12/another-jackass-proclaims-the-death-of-second-life/comment-page-1/#comment-283</link>
		<dc:creator>Ann Otoole</dc:creator>
		<pubDate>Thu, 24 Dec 2009 00:33:21 +0000</pubDate>
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		<description>The incredibly steep learning curve involved in using the arrow key interface to navigate and to actually key the mic or type text in main chat to ask a nearby resident for assistance in Second Life tends to ensure only people with at least a 60 IQ and reasonably developed social skills (such as asking rudimentary questions or not being afraid to say &quot;help&quot;) are what composes the Second Life residents. 

Yea. Second Life suffers because it is a few million really smart people involved in advanced graphical and programmed 3D content creation, running online businesses (sometimes empires), cashing out money to real life, and in general having a good time meeting other really smart people from all over the world. It is difficult but someone has to do it.</description>
		<content:encoded><![CDATA[<p>The incredibly steep learning curve involved in using the arrow key interface to navigate and to actually key the mic or type text in main chat to ask a nearby resident for assistance in Second Life tends to ensure only people with at least a 60 IQ and reasonably developed social skills (such as asking rudimentary questions or not being afraid to say &#8220;help&#8221;) are what composes the Second Life residents. </p>
<p>Yea. Second Life suffers because it is a few million really smart people involved in advanced graphical and programmed 3D content creation, running online businesses (sometimes empires), cashing out money to real life, and in general having a good time meeting other really smart people from all over the world. It is difficult but someone has to do it.</p>
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		<title>By: Mark Burhop</title>
		<link>http://copperrobot.com/2009/12/another-jackass-proclaims-the-death-of-second-life/comment-page-1/#comment-282</link>
		<dc:creator>Mark Burhop</dc:creator>
		<pubDate>Wed, 23 Dec 2009 19:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://copperrobot.com/?p=558#comment-282</guid>
		<description>Its just part of the hype curve that I wish so many journalists would recognize and adjust for. First things get over-hyped then there is a backlash when expectations are not realized.

Now, more objectively, Second Life has not taken off they way that it might have and potential virtual world competitors have mostly missed the mark in doing a better SL (See my last blog post if you really want my opinion :-) ).

However, in the end, immersive technologies like Second Life offer a 3D experience you can&#039;t get from other social mediums.That engine will keep things running for a long time.</description>
		<content:encoded><![CDATA[<p>Its just part of the hype curve that I wish so many journalists would recognize and adjust for. First things get over-hyped then there is a backlash when expectations are not realized.</p>
<p>Now, more objectively, Second Life has not taken off they way that it might have and potential virtual world competitors have mostly missed the mark in doing a better SL (See my last blog post if you really want my opinion <img src='http://copperrobot.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  ).</p>
<p>However, in the end, immersive technologies like Second Life offer a 3D experience you can&#8217;t get from other social mediums.That engine will keep things running for a long time.</p>
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